Bouldus
A round stone that had stayed with Baleetle day and night woke up from all that bumping. Tired of being controlled, it swallowed an insect and could finally move by its own will.
Bouldus is Earth SUPPORT catalog entry No.068, currently a Pro-stage form, with a 526 total base-stat pool. It's built to buff and enable allies: its standout numbers are ATK 124 and REGEN 104, while Break is its softest stat — so gear and position it to match. It brings 2 traits, led by Rock Eruption — increases earth damage by 10%. Its hardest-hitting move is Boulder Blast, a physical skill at 104 power, among 6 skills in its kit.
- HP
- 91
- BREAK
- 52
- ATK
- 124
- P.DEF
- 101
- M.DEF
- 54
- REGEN
- 104
Base-form example attributes. Replace this note with real growth rules when your source data is complete.
Traits
- Rock EruptionIncreases earth damage by 10%
- Rock EmpowermentWhen a rock pile generated by the Bouldus gets destroyed, a shock wave will be released, inflicting disintegration on targets hit, giving a 3% damage deepening to the targets while lowering their movement speed by 5%, lasting for 15 second(s), stacking up to 4 times.
Attributes
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Clay Ball PWR 40 10 EPHurls a clay ball in a straight line, dealing damage on impact. Applies Dismantle to targets, increasing their damage taken by 3% and reducing movement speed by 5% for 15 second(s). Stacks up to 4 times.
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Rock Tackle PWR 65 30 EPCharges for a short while and dashes to hit the target, dealing damage while generating 4 piles of rocks around it.
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Ice Sphere PWR 100 40 EPTransform into a sphere and moves forward automatically for 15 seconds. You can change the sphere's direction. Hitting an enemy detonates it, while hitting a wall causes it to bounce and deal area damage. While in sphere form, you can jump, dealing area damage to all enemies within the landing area. Jump cooldown: 5 seconds.
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Rolling Ball PWR 100 40 EPTransform into a sphere and move forward automatically for 15 seconds. You can change the sphere's direction. Hitting an enemy detonates it, while hitting a wall causes it to bounce and deal area damage. While in sphere form, you can jump, dealing area damage to all enemies within the landing area. Jump cooldown: 5 seconds.
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Boulder Blast PWR 104Spins rapidly across the ground, pulling in debris before detonating violently. On explosion, deals AoE damage and generates 6 boulders within a 4-meter radius around the Bouldus.
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Attack PWR 6Wields the power of earth to attack targets at close range
Skill text is example content from the structured catalog data. Browse the full attribute database →
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Source: example catalog entry.