Example type chart

The example catalog has nine elements: Fire, Water, Grass, Lightning, Ice, Earth, Wind, Light and Dark. Every entry carries one or two of them — dual-typing is confirmed (for example, Example Five is Wind + Grass). Element labels drive filtering, comparison, and matchup content. The full effectiveness multipliers are placeholders here; replace them with confirmed project rules when available.

Last updated: 16 June 2026

The nine elements

  • Fire 9 entries

    Fire is one of the nine elements in the template elemental matchup system.

  • Water 15 entries

    Water is one of the nine elements in the template elemental matchup system.

  • Grass 14 entries

    Grass is one of the nine elements in the template elemental matchup system.

  • Lightning 10 entries

    Lightning is one of the nine elements in the template elemental matchup system.

  • Ice 9 entries

    Ice is one of the nine elements in the template elemental matchup system.

  • Earth 16 entries

    Earth is one of the nine elements in the template elemental matchup system.

  • Wind 14 entries

    Wind is one of the nine elements in the template elemental matchup system.

  • Light 0 entries

    Light is one of the nine elements in the template elemental matchup system.

  • Dark 12 entries

    Dark is one of the nine elements in the template elemental matchup system.

Effectiveness matrix

= same type · no bonus ? not yet confirmed Rows attack · columns defend. We publish no multiplier until it's confirmed against the source panel.

Attacker \ defender FireWaterGrassLightningIceEarthWindLightDark
Fire Fire vs Fire: same type, no bonus Fire vs Water: not yet confirmed Fire vs Grass: not yet confirmed Fire vs Lightning: not yet confirmed Fire vs Ice: not yet confirmed Fire vs Earth: not yet confirmed Fire vs Wind: not yet confirmed Fire vs Light: not yet confirmed Fire vs Dark: not yet confirmed
Water Water vs Fire: not yet confirmed Water vs Water: same type, no bonus Water vs Grass: not yet confirmed Water vs Lightning: not yet confirmed Water vs Ice: not yet confirmed Water vs Earth: not yet confirmed Water vs Wind: not yet confirmed Water vs Light: not yet confirmed Water vs Dark: not yet confirmed
Grass Grass vs Fire: not yet confirmed Grass vs Water: not yet confirmed Grass vs Grass: same type, no bonus Grass vs Lightning: not yet confirmed Grass vs Ice: not yet confirmed Grass vs Earth: not yet confirmed Grass vs Wind: not yet confirmed Grass vs Light: not yet confirmed Grass vs Dark: not yet confirmed
Lightning Lightning vs Fire: not yet confirmed Lightning vs Water: not yet confirmed Lightning vs Grass: not yet confirmed Lightning vs Lightning: same type, no bonus Lightning vs Ice: not yet confirmed Lightning vs Earth: not yet confirmed Lightning vs Wind: not yet confirmed Lightning vs Light: not yet confirmed Lightning vs Dark: not yet confirmed
Ice Ice vs Fire: not yet confirmed Ice vs Water: not yet confirmed Ice vs Grass: not yet confirmed Ice vs Lightning: not yet confirmed Ice vs Ice: same type, no bonus Ice vs Earth: not yet confirmed Ice vs Wind: not yet confirmed Ice vs Light: not yet confirmed Ice vs Dark: not yet confirmed
Earth Earth vs Fire: not yet confirmed Earth vs Water: not yet confirmed Earth vs Grass: not yet confirmed Earth vs Lightning: not yet confirmed Earth vs Ice: not yet confirmed Earth vs Earth: same type, no bonus Earth vs Wind: not yet confirmed Earth vs Light: not yet confirmed Earth vs Dark: not yet confirmed
Wind Wind vs Fire: not yet confirmed Wind vs Water: not yet confirmed Wind vs Grass: not yet confirmed Wind vs Lightning: not yet confirmed Wind vs Ice: not yet confirmed Wind vs Earth: not yet confirmed Wind vs Wind: same type, no bonus Wind vs Light: not yet confirmed Wind vs Dark: not yet confirmed
Light Light vs Fire: not yet confirmed Light vs Water: not yet confirmed Light vs Grass: not yet confirmed Light vs Lightning: not yet confirmed Light vs Ice: not yet confirmed Light vs Earth: not yet confirmed Light vs Wind: not yet confirmed Light vs Light: same type, no bonus Light vs Dark: not yet confirmed
Dark Dark vs Fire: not yet confirmed Dark vs Water: not yet confirmed Dark vs Grass: not yet confirmed Dark vs Lightning: not yet confirmed Dark vs Ice: not yet confirmed Dark vs Earth: not yet confirmed Dark vs Wind: not yet confirmed Dark vs Light: not yet confirmed Dark vs Dark: same type, no bonus

Dual-typing — entries with two elements

Some entries carry two elements at once — for example Example Five (Wind + Grass) and Example Three (Fire + Dark). Dual-typing widens both what an entry resists and what it's weak to, which is exactly why a verified matrix matters more here than on a single-type roster. Every confirmed dual-type on the example catalog:

Verifying

Why no numbers yet?

We never publish multipliers we can't stand behind. Early community charts disagree on several rows (the Ice attacker row especially), and dual-type interaction and any same-type bonus are still unconfirmed. We're confirming every cell against the example panel first — the interactive chart fills in the moment the data is locked. Follow the news feed.