Flamerion
They only come out at night and their bodies are made of gaseous energy and can split as they want!
Flamerion is Fire REGEN catalog entry No.063, currently a Pro-stage form, with a 503 total base-stat pool. It's built to grind out sustain: its standout numbers are ATK 135 and REGEN 98, while Break is its softest stat — so gear and position it to match. It brings 2 traits, led by Blazing Flames — when the skill hits a target, it will accumulate fire elements abnormality on the target. Its hardest-hitting move is Sparking Cannon, a magical skill at 120 power, among 5 skills in its kit. In the wild, look for it around Nimbus Fields, Beast Fang Ridge.
- HP
- 80
- BREAK
- 50
- ATK
- 135
- P.DEF
- 70
- M.DEF
- 70
- REGEN
- 98
Base-form example attributes. Replace this note with real growth rules when your source data is complete.
Traits
- Blazing FlamesWhen the Skill hits a target, it will accumulate Fire Elements abnormality on the target.
- Heating UpIncreases fire-type damage by 12%.
Attributes
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Fire Ring Trick PWR 37 20 EPLaunches a fire ring that expands then contracts to attack the target. The farther the target is, the more damage it will take (up to 50% bonus).
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Shadowy Figure PWR 14Slams all targets with Fire Debuff within a 20-meter radius and recovers 4 EP for each stack of Fire Debuff the targets have, up to a maximum of 40 EP. Cooldown: 15s.
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Fire Orb PWR 58 20 EPTosses an explosive fireball at the target. Press and hold to aim.
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Sparking Cannon PWR 120Jumps up and throws a giant fireball at the target. The fireball explodes and deals damage to a large area once it falls down to the ground.
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Attack PWR 6Wields the power of fire to attack targets from a distance.
Skill text is example content from the structured catalog data. Browse the full attribute database →
Habitats
Explore from here
Source: example catalog entry.