Gracewing example render
No.020

Gracewing

Wind HEAL Glide Lv.2

A lone wanderer. They create illusions by shedding scales from their wings when threats approach.

Documented by Template Editor Updated

Gracewing is Wind HEAL catalog entry No.020, with a 520 total base-stat pool. It's built to keep the team alive: its standout numbers are REGEN 110 and HP 105, while Break is its softest stat — so gear and position it to match. It brings 2 traits, led by Shadow Recharge — teammates affected by their own skill recover 2 energy points for 8 seconds. Its hardest-hitting move is Help! Gracewing!, a support skill at 150 power, among 8 skills in its kit. In the wild, look for it around Forest of Falling Stars.

Base stats 520 total
HP
105
BREAK
50
ATK
95
P.DEF
80
M.DEF
80
REGEN
110

Base-form example attributes. Replace this note with real growth rules when your source data is complete.

Traits

  • Shadow RechargeTeammates affected by their own Skill recover 2 energy points for 8 seconds.
  • PrankProvides support as a Phantom when disengaged. Heals other example entry by 0.5% when they cast attributes.

Attributes

  • Purifying Dance 20 EP

    Removes all debuffs on surrounding teammates. Once the debuffs are removed, increases their EP recovery speed by 20% for 10 second(s).

  • Healing Dance 20 EP

    Creates a hot air area at its feet, continuously restoring HP for the entire team. (Cooldown: 15s.) The amount of HP restored per second equals 1.5% of the example entry’s max HP. Grass example entry will gain an additional 25% of healing for 10 seconds.

  • Phantom Dance 20 EP

    Removes all debuffs from the example entry. When not deployed in battle, Gracewing automatically emerges to remove debuffs from engaged teammates.

  • Phantomflutter 20 EP

    Creates a Phantomfly at the location, restoring 20 EP to all teammates that touch it after a 3-second delay. There can be up to 2 Phantomflies at the same time. Cooldown: 15s.

  • Winds of Rejuvenation 20 EP

    Creates a hot air area at its feet, continuously restoring HP for the entire team. (Cooldown: 15s.) The amount of HP restored per second equals 1.5% of the example entry’s max HP. Wind example entry will gain an additional 25% of healing for 10 seconds.

  • Wind of Regeneration 20 EP

    Creates a hot air area at its feet, continuously restoring HP for the entire team. (Cooldown: 15s.) The amount of HP restored per second equals 1.5% of the example entry’s max HP. Earth example entry will gain an additional 25% of healing for 10 seconds.

  • Help! Gracewing! PWR 150

    Restores HP for the whole team for 25% of the max HP of the skill’s caster.

  • Attack PWR 6

    Wields the power of wind to attack targets from a distance.

Skill text is example content from the structured catalog data. Browse the full attribute database →

Workspace abilities

  • PathfindingPathfinding (33).

Habitats

Explore from here

Source: example catalog entry.